![]() ![]() The Barbarian gains 10 hit points per level of vitality-structure in the manor, versus 2 armor per point of armor-structure in the manor We'll give the benefit of the doubt to vitality in this case, and use as example the class that gains the most hit points per point of vitality: The Barbarian. ![]() Leveling Vitality in your manor gives you 1 additional vitality, while leveling armor gives you 2 additional armor. Let's look at the comparative benefit of armor versus health. I disagree here with prioritizing health over armor, for a couple of reasons. Is the Charon buff like a permanent buff that you get once you reach a certain threshold of total gold given?ĥth) Armor / Rune weightmost of what you said in your tips matches my experience, but I do have to disagree with you on a couple of points. I think the Max limit is 50 Levels Thanks for the advice. You start off with 25 tier levels, and with Soul Shop you can get more. Originally posted by The Phoenix:for me it's He has a Thing where you give him a set amount of Gold he will Boost your Stats. Then the one that hits the Enemy back if they hit you.Ĭlass.Focus on whatever Class that GIVES YOU WHATEVER PASSIVE STAT POINTSīe sure to Give Charon a TON of Gold too. The one that give more Coins / Aether / Ore. The HP Drain one ( the first two) For HP healing on enemy Kills. (Mainly Sun Tower and Dry Lake.and maybe the Study too.) ONLY Lock down the Maps when At the boss Maps that give you trouble. 4 or more crap.Īlso Like to see myself Chip away Boss HP then Nick it away.Ĥth) Anything to improve Collecting Coins/Gold.ĪLWAYS Redo all areas for the Coins/Gold and Class Rank EXP. The more HP I have the more Hits I can take.Ģnd) Strength. ![]()
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